News for hackers. Stuff that matters.
Re:If you were involved in the OpenGL ES specification, you ... by alttab on Wednesday June 20, 2012 @10:36AM (#4137160)
Maybe not - but imagine the loss in hardware sales and ecosystem revenue if everyone ported old shitty games without re-writing them, causing batteries to die quickly and a poor user experience?

It was for the better of the industry. Boo-hoo. If it took him 3 days then hes a smart fucker. As someone with plenty of OpenGL AND OpenGL ES experience, I'd say it would have taken him just has much time to port his existing code.

There are no comments on this comment yet.