Re:Ask HN: What are you working on (August 2024)?
by joegibbs on Sunday August 25, 2024 @01:28AM
(#41344640)
Thank you! If you replace a prologue (as standalone game) with a demo, can you transfer the wishlists?
Marketing isn’t my strong point, if I ever had the money to make another the first person I’d hire would be marketing. My boss owns a PR agency and she said she can help in getting it out to journalists but that’s about it. I tried CPC and it came in at about $1/wishlist.
Are there any methods of marketing you recommend?
Re:Ask HN: What are you working on (August 2024)?
by spacebacon on Sunday August 25, 2024 @01:59AM
(#41344778)
This is a good start … A press release may be a good next step.
Maybe announce a unique competition with a paid prize (if steam allows this).
Re:Ask HN: What are you working on (August 2024)?
by YesBox on Sunday August 25, 2024 @09:41AM
(#41347247)
Ask steam if you can swap out the store pages. I've never seen it done before though.
$1/WL is good (not great or bad), depending on how much your game is going to cost and the projected WL->Sale conversion.
I recommend you read through most of the articles and blog posts here: www.howtomarketagame.com
It's a good starting place.
I also noticed your game has been up on Steam since January 2022 and by the looks of it, you've done about zero marketing (steamdb.info). Hope that's on the horizon, it's a pretty darn important part of game development now!
Love the concept of your game. Reminds me of my favorite roman emperor: https://en.wikipedia.org/wiki/Aurelian
- Fellow game developer