Spoiler: Minecraft Java Edition is still wildly inefficient despite having a trillion dollar company backing it for 10 years.
Even the latest (apparently controversial) recent redstone update is meant to take account of performance - https://www.minecraft.net/en-us/article/minecraft-snapshot-2...
"The performance impact of Redstone wire (connected blocks of Redstone Dust) has been improved"
I've no idea how true that statement is, of course!
True but the general game loop is still (wildly) inefficient; hence the multitude of performance mods (Sodium, Lithium, FerriteCore, ImmediatelyFast, etc.) that are considered basic mods for anyone wanting to play the game without dipping down to tragic fps.
All of that functionality could (and should!) have been folded into the Minecraft source years ago. But Microsoft didn't buy Minecraft to give people a good experience - they bought it because it generates a non-trivial amount of money from things like Bedrock IAPs, merch licensing, etc. Updating the games is just a necessary evil that keeps the money flowing.
(Bedrock, on the other hand, is much more optimised because, IIRC, the core game was written in C++ targeting mobile devices and needed to be efficient to even work.)
From that lens, Notch's "level" when he created Minecraft is pretty much undefined. He obviously had technical and entrepreneurial skill, which gave him huge credibility, and is a fast-track to a certain title / level at acquisition time, but that says very little about his ability to meet the expectations of a Microsoft engineer that worked their way up to that level through promotions.
Notch wrote Minecraft when he was around 30. He didn't have 15 years experience in professional engineering and it seems to me he mostly just mucked around writing games in his professional life. He's now recognised as creating more than a billion dollars in value.
Is a "senior" engineer doing better than that at creating software? Did he ever make senior? Does he exhibit all the traits of a senior engineer in the article like not having an ego? This is a profound challenge to the entire industry. The title really is just for HR, a developed ability to choose what projects should be worked on is much more important and there is a big gap between a Senior Software Engineer and someone who actually writes great software.