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Re:Supporting game design with evolutionary algorithms by JTBooth on Friday August 16, 2024 @12:51PM (#41268099)
You can construct counterexamples too! For example, "on your turn, say a number. First player to say a number that is double a number the other player said, wins." Is a perfect (I think you mean perfect information) game.
Re:Supporting game design with evolutionary algorithms by jncfhnb on Friday August 16, 2024 @12:54PM (#41268130)
He meant perfect play although he is not provably correct