Re:Crafting a 13KB Game: The Story of Space Huggers
by nox101 on Friday August 16, 2024 @12:11PM
(#41267661)
Neat game but why is it so slow? It runs smooth at the start but whenever I get near some enemies, as soon as 1 or 2 explosions happen it runs at like 10fps or less. I'm on an M1 Mac which can run some pretty high end games. I tried Safari, Firefox, and Chrome
[ Parent
| on HN ]
Re:Crafting a 13KB Game: The Story of Space Huggers
by mecsred on Friday August 16, 2024 @12:44PM
(#41268009)
It is 13kb. They were optimizing for a small binary over performance.
Re:Crafting a 13KB Game: The Story of Space Huggers
by nox101 on Friday August 16, 2024 @02:30PM
(#41269025)
They claim it's fast
> Super fast sprite and tile map rendering engine with WebGL
> Update and render 100,000+ sprites at a solid 60fps
Re:Crafting a 13KB Game: The Story of Space Huggers
by fullstop on Friday August 16, 2024 @01:13PM
(#41268298)
Odd, it runs like butter even with a bunch of enemies on my screen over here.
Linux, Brave, i5-10210U, integrated GT2 GPU.
Firefox is much slower on the same machine.
Re:Crafting a 13KB Game: The Story of Space Huggers
by KilledByAPixel on Friday August 16, 2024 @07:18PM
(#41271233)
The original 13k version or enhanced newgrounds version?