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Re:Apple's requirements are about to hit creators and fans o... by Terretta on Monday August 12, 2024 @07:21PM (#41230488)
Adobe isn't paying Apple either.

You buy Adobe from Adobe, "Get" Adobe from Apple, and log in with an email.

Also, a minority of consumers by headcount choose Apple. A majority of wallet share is spent by those who do choose it. That's behind most of the sour grapes.

Re:Apple's requirements are about to hit creators and fans o... by ClumsyPilot on Monday August 12, 2024 @08:12PM (#41230801)
48% (uk) ain’t no minority. This is a duopoly
Re:Apple's requirements are about to hit creators and fans o... by AnthonyMouse on Tuesday August 13, 2024 @12:49AM (#41232357)
> You buy Adobe from Adobe, "Get" Adobe from Apple, and log in with an email.

This is the sort of thing where Apple is playing politics, disallowing the same behavior for others while carving an exception for the ones with enough influence.

Ask yourself why Adobe can do this but not Patreon.

> Also, a minority of consumers by headcount choose Apple. A majority of wallet share is spent by those who do choose it. That's behind most of the sour grapes.

This argument makes no sense. People don't want to be paying 30% to Google Play either. Maybe this is why they complain about Apple more than Google, but the nature of the complaint is the same regardless of how the user base is distributed.

Re:Apple's requirements are about to hit creators and fans o... by dwaite on Tuesday August 13, 2024 @03:42AM (#41233216)
Adobe absolutely supports in-app purchasing for Creative Cloud. So does Microsoft with O365.

These conversations often seem to miss that Apple’s requirement is that consumer purchasing be presented as the singular option in-app, not that you have to pay Apple a cut for purchases outside the App.

Even Amazon Video supports in-app purchasing of a Prime account restricted to Prime Video access. They just know next to nobody is going to use it vs an actual Prime account.