Re:Box2D 3.0 Released
by krapp on Monday August 12, 2024 @06:13AM
(#41222909)
In C? Tons. Because arrays in C decay to simple pointers so at runtime there is no such thing as an "array" with "bounds" there's just "memory goes brrr" and it's up to you to implement bounds checking yourself on a case by case basis.
You can also do what I do and treat Lua as essentially a C framework and use Lua tables.
You can also do what I do and treat Lua as essentially a C framework and use Lua tables.