Re:Building Lego Machines to Destroy Tall Lego Towers
by IG_Semmelweiss on Monday August 05, 2024 @12:06AM
(#41158114)
This is very impressive and looks quite fun! Do higher end competitions, like FRC, can also support the iterative approach of trial and error to solve a problem ? Not sure if due to lot of small parts and dependencies - particularly with software- its much harder to iterate around it
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Re:Building Lego Machines to Destroy Tall Lego Towers
by notnaut on Monday August 05, 2024 @12:09AM
(#41158127)
Check their YouTube channel out for like 10-20 more fun challenges like this. Whoever’s responsible is so creative and clever and also very good at making entertaining videos.
Re:Building Lego Machines to Destroy Tall Lego Towers
by schoen on Monday August 05, 2024 @02:20AM
(#41158568)
I love how the failed designs in this video will sort of slink away from the tower sheepishly.
Re:Building Lego Machines to Destroy Tall Lego Towers
by OmegaMetor on Monday August 05, 2024 @08:03AM
(#41160485)
With frc it depends a lot more on the specific team and how they work, some teams will very rapidly prototype lots of things to find what works for them, while others will just have an idea they like and start building. It's more of a time management issue than anything.
Re:Building Lego Machines to Destroy Tall Lego Towers
by gbear605 on Monday August 05, 2024 @09:31AM
(#41161225)
The FRC team I was on (years ago) would prototype individual components of the robot, but for the whole robot design they would just design the entire thing in CAD before actually starting building. Obviously there would then be some iteration as some parts work or don’t work, but the large majority of the robot would stay the same after the initial model.