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Re:Stop Destroying Videogames – European Citizens' Initiative by horsawlarway on Wednesday July 31, 2024 @03:11PM (#41122381)
Yes. the horrendously complicated code of "Send a request to a licensing server and get a response back"...

Please...

It's almost like I do software development for a damn living and have some idea of what's at play here.

You can make a half-assed argument for multiplayer only games (and I still wouldn't agree with you, but at least it would weigh more than my farts). But for single player games that require remote licensing?!?!?! No. Just no.

Re:Stop Destroying Videogames – European Citizens' Initiative by brigadier132 on Wednesday July 31, 2024 @03:12PM (#41122391)
I'm not talking about licensing servers. I'm talking about multiplayer game hosting.

edit: oh, I see, you are just misrepresenting my argument, cool.

Re:Stop Destroying Videogames – European Citizens' Initiative by horsawlarway on Wednesday July 31, 2024 @03:26PM (#41122526)
>An increasing number of publishers are selling videogames that are required to connect through the internet to the game publisher, or "phone home" to function.

Right from the damn proposal. No one is in here demanding that folks continue hosting mp games for you (Although personally - I'd like to force them to provide the source to mp backends as well - but again, that's a real conversation).

you're just off-gassing nonsense at this point. This is aimed exactly at games that are primarily single player but require remote licensing servers (which have a funny habit of getting shut down right around the time the publisher releases a new version...)

Go read my first comment again... (Yes - all the way through....)