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Re:Non-Euclidean Doom: what happens to a game when pi is not... by cainxinth on Saturday July 13, 2024 @11:59AM (#40954792)
TIL John Carmack accidentally used an incorrect value of pi in Doom's source code, off by a small amount at the 10th decimal place.
Re:Non-Euclidean Doom: what happens to a game when pi is not... by B5C8ECB24DB47D1 on Sunday July 14, 2024 @09:39AM (#40960905)
Non-Euclidean Doom: what happens to a game when pi is not 3.14159 (2022) [video] (ccc.de) 607 points by robin_reala 58 days ago | hide | past | favorite | 170 comments

https://news.ycombinator.com/item?id=40389267

Re:Non-Euclidean Doom: what happens to a game when pi is not... by cainxinth on Tuesday July 16, 2024 @08:28PM (#40981551)
My mistake
Re:Non-Euclidean Doom: what happens to a game when pi is not... by vrighter on Monday July 15, 2024 @09:07AM (#40967549)
If you corrupt the game, the game gets corrupted. That's the gist of the article. This is not non-euclidean geometry. This is just a deliberately inserted bug, that makes the game bug out.