And the amount of contorting that has to be done for it in Python would be hilarious if it weren't so sad.
> Most JS projects
I don't know what JavaScript does, but I do know that Python is not JavaScript.
> You want to manage your own thread pool for this...
In Python, concurrent futures' ThreadPoolExecutor is actually nice to use and doesn't require rewriting existing worker code. It's already done, has a clean interface, and was part of the standard library before asyncio was.
If you have async stuff happening all over the place, what do you use, a global ThreadPoolExecutor? It's not bad, but a bit more cumbersome and probably less efficient. You're running multiple OS threads that are locking, vs a single-threaded event loop. Gets worse the more long-running blocking calls there are.
Also, I was originally asking about free threads. GIL isn't a problem if you're just waiting on I/O. If you want to compute on multiple cores at once, there's multiprocessing, or more likely you're using stuff like numpy that uses C threads anyway.
Again, Python's implementation of asyncio does not allow you to background worker code without explicitly altering that worker code to be aware of asyncio. Threads do. They just don't occupy the same space.
> Also, I was originally asking about free threads...there's multiprocessing
Eh, the obvious reason to not want to use separate processes is a desire for some kind of shared state without the cost or burden of IPC. The fact that you suggested multiprocessing.Pool instead of concurrent_futures.ProcessPoolExecutor and asked about manual pool management feels like it tells me a little bit about where your head is at here wrt Python.
Right, but how often does a Python program have complex shared state across threads, rather than some simple fan-out-fan-in, and also need to take advantage of multiple cores?
To make background jobs, I've used the class-based version to start a thread, then the magic method that's called on await simply joins the thread. Which is a lot of boilerplate to get a little closer to how async works in (at least) js and c#.
Though to be fair, people complain about this in Rust as well. I can't comment much on it myself, since I haven't had any need for concurrent workloads that Rayon (a basic thread-pool library with work stealing) can't handle.
I forgot to mention that it came into prominence in the Python world through the Tornado http server library that did the same thing. Slowly over time, more and more language features were added to give native or first-class-citizen support to what a lot of people were doing behind the scenes (in sometimes very contrived abuses of generator functions).
Totally agree, concurrent.futures strikes a great balance. Enough to get work done, a bit more constrained than threads on their own.
Asyncio is a lot of cud to chew if you just want a background task in an otherwise sync application
> where some framework is probably already handling the main event loop
This is both not really true and also irrelevant. When you need a flask (or whatever) request handler to do parallel work, asyncio is still pretty bullshit to use vs threads.