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Re:GPU profiling for WebGPU workloads on Windows with Chrome by pjmlp on Friday July 05, 2024 @03:29AM (#40880510)
I found out another fellow soul, that is exactly one of my complaints with Web 3D, the failure to 15 years later to provide the same experience as Infinity Blade, used by Apple to show off iPhone's OpenGL ES 3.0 capabilities.

Or Unreal Engine Citadel demo, originally done in Flash / C++.

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