Re:visionOS thermally throttles based on how much it hears t...
by freehorse on Sunday June 23, 2024 @03:29AM
(#40765432)
It is a machine you literally have on your head. I have not tried it, but I can believe that it requires some different UX considerations than normal computers. I would definitely not like to hear fan noise vibrating through my head.
Re:visionOS thermally throttles based on how much it hears t...
by Guillaume86 on Sunday June 23, 2024 @04:21AM
(#40765660)
Wait till you experience visual stutter in VR then...
Re:visionOS thermally throttles based on how much it hears t...
by klausa on Sunday June 23, 2024 @07:23AM
(#40766595)
There's a reason why the Vision Pro has separate chip that handles the real-time passthrough from cameras (and bunch of other sensor-fusion stuff, AIUI).
Re:visionOS thermally throttles based on how much it hears t...
by makeitdouble on Monday June 24, 2024 @04:58PM
(#40780681)
Wouldn't it still thermal throttle as the whole device gets hot, separate chip or not ?
I understand the threshold for heating up should be lower than with integrated chips, but we're talking about fan speeds, about when that threshold is still reached and cooling is needed.
Re:visionOS thermally throttles based on how much it hears t...
by andybak on Sunday June 23, 2024 @05:25AM
(#40765988)
In the old days, the device settings would allow the user to tune the trade-off to their own preferences. But current user design orthodoxy is that "settings are bad" to an extreme (I actually agree with the weaker formulation "too many settings are bad"... for some value of "many")
Re:visionOS thermally throttles based on how much it hears t...
by cdchn on Sunday June 23, 2024 @03:44AM
(#40765480)
Being purely subjective if the user is less likely to notice the throttling than they are the fan noise, then it seems like the right call.
Re:visionOS thermally throttles based on how much it hears t...
by andybak on Sunday June 23, 2024 @05:27AM
(#40766000)
That really depends on what the effects of the throttling are. Stronger foveation or other rendering quality drops? Probably OK. Frame rate dropping below 75? Not in VR, never...
Re:visionOS thermally throttles based on how much it hears t...
by Guillaume86 on Monday July 01, 2024 @10:41AM
(#40846260)
Good take, crazy to get downvoted for it, people get so defensive about their precious brands...
Re:visionOS thermally throttles based on how much it hears t...
by jfoster on Sunday June 23, 2024 @07:39AM
(#40766678)
That's true. If they're doing a clever balance then it seems good.
Re:visionOS thermally throttles based on how much it hears t...
by bitwize on Sunday June 23, 2024 @12:10PM
(#40768443)
Fine, their products are not made for you.
But they're a trillion dollar company because of their relentless focus on the end-user experience which you happen to dislike, but which most people love.
Re:visionOS thermally throttles based on how much it hears t...
by makeitdouble on Sunday June 23, 2024 @12:25PM
(#40768579)
NVidia passed them in valuation, what does that say about NVidia's end-user experience ?
Profits or valuation can't be a measure of whether a company is doing right to their users or their UX quality.
Re:visionOS thermally throttles based on how much it hears t...
by bitwize on Sunday June 23, 2024 @01:05PM
(#40768876)
UX isn't NVIDIA's business model. It is Apple's, and they've found there's shittons of money to be made giving a shit about UX, especially when virtually no one else will.
Re:visionOS thermally throttles based on how much it hears t...
by makeitdouble on Sunday June 23, 2024 @06:12PM
(#40771036)
Apple's current position is cemented by ARM chip performance.
I maintain, bringing market cap to explain whether a company is good at or cares about UX is just irrelevant.
To avoid the imperfection of a bit of fan noise, throttle the entire experience. Great.