News for hackers. Stuff that matters.
Re:Eight million pixels and counting: improving texture atla... by jsheard on Saturday June 22, 2024 @11:49AM (#40759899)
D3D12 and Metal can do bindless as well, I mention Vulkan on Android because that's consistently the platform which lags the furthest behind everything else in real-world GPU feature support and driver quality.

There are no comments on this comment yet.