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A comment on Ask HN: Create audio software akin to physics engines?.
You might also like to search "analog modeling" or "virtual analog" for models of analog electronic circuits (distortion pedals, filters, etc.)
Book about modeling, eg., car engines in Pure Data (eg., for games): https://mitpress.mit.edu/9780262014410/designing-sound/
You might check out the source code to Émilie Gillet's (of Mutable Instruments) Rings and Elements modules: https://github.com/pichenettes/eurorack
"Designing the Make Noise Erbe-Verb" Reverb Design Lecture": https://www.youtube.com/watch?v=Il_qdtQKnqk&t=18s
Sean Costello's (of Valhalla DSP) blog about mostly reverbs: https://valhalladsp.wordpress.com/
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You might also like to search "analog modeling" or "virtual analog" for models of analog electronic circuits (distortion pedals, filters, etc.)
Book about modeling, eg., car engines in Pure Data (eg., for games): https://mitpress.mit.edu/9780262014410/designing-sound/
You might check out the source code to Émilie Gillet's (of Mutable Instruments) Rings and Elements modules: https://github.com/pichenettes/eurorack
"Designing the Make Noise Erbe-Verb" Reverb Design Lecture": https://www.youtube.com/watch?v=Il_qdtQKnqk&t=18s
Sean Costello's (of Valhalla DSP) blog about mostly reverbs: https://valhalladsp.wordpress.com/