joe_away629
Re:Ask HN: Create audio software akin to physics engines?
on Thursday June 20, 2024 @05:18PM (#40743502)
Search "physical modeling" on dafx.de: https://www.dafx.de/paper-archive/search.php?q=physical+mode...
You might also like to search "analog modeling" or "virtual analog" for models of analog electronic circuits (distortion pedals, filters, etc.)
Book about modeling, eg., car engines in Pure Data (eg., for games): https://mitpress.mit.edu/9780262014410/designing-sound/
You might check out the source code to Émilie Gillet's (of Mutable Instruments) Rings and Elements modules: https://github.com/pichenettes/eurorack
"Designing the Make Noise Erbe-Verb" Reverb Design Lecture": https://www.youtube.com/watch?v=Il_qdtQKnqk&t=18s
Sean Costello's (of Valhalla DSP) blog about mostly reverbs: https://valhalladsp.wordpress.com/
Re:Klutz Press: books built for learning stuff
on Monday June 29, 2020 @03:33PM (#23681570)
Explorabook and Earthsearch loom hugely in my childhood memories; I can't think of another book that has stuck with me so much. Reminiscing with my mother now (I'm 30) about times spent eating biscotti in the Barnes & Noble cafe. Was recently trying to source a couple copies in Germany for a friend's kid. Now I'm reminded of the other titles, I'll probably get a set for myself as well :) Truly, thanks a million for bringing these into the world.