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Re:Insider view on how AMD lost the GPU oppty by hakfoo on Sunday June 16, 2024 @11:54AM (#40697940)
I wonder if the lack of a "consumer GPU vision" is sort of a forced conclusion.

With ~15% of the market, it's going to be very difficult to pull the market in a direction you want, so you're forced to say "I can offer you what nVidia does, but cheaper"

Re:Insider view on how AMD lost the GPU oppty by dragontamer on Sunday June 16, 2024 @12:33PM (#40698275)
AMD pulls the market with near 100% of consoles.

PC vs console is weird. They are different markets but you'd think the x86 based PS5 would have more pull these days.

Re:Insider view on how AMD lost the GPU oppty by hakfoo on Sunday June 16, 2024 @01:16PM (#40698595)
The PC gaming market doesn't seem to track that well with the console market, though. I was always surprised by this-- you'd think that all the optimization skills and tricks they learned to get the most out of console APUs would result in a lot of ports being optimized by default for Radeon cards.

I suspect the problem the PC gaming market is very halo-product steered: Intel's product credibility is still buttressed by whatever 700-watt-from-the-wall 16900WTFBBQ they can showcase for benchmarks, and Radeons winning at various price/performance tiers means nothing when they don't have a 4090 killer.

I was also surprised how effectively ray-tracing was sold to the market, considering plenty of games still don't use it, and those that do take a big performance hit for it. The RTX2xxx cards were sort of turkeys, but I suspect it now provides an excellent FOMO/FUD scenario for newer cards-- that 7900XT might not ray-trace as well as a 4080.