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Re:Serious Sam handled massive amounts of enemies on 56k mod... by nightowl_games on Thursday June 13, 2024 @10:16AM (#40669954)
What class of cheats are prevented in deterministic simulation but possible with a dedicated server running a state synchronization netcode model? I don't think any...
Re:Serious Sam handled massive amounts of enemies on 56k mod... by eru on Thursday June 13, 2024 @11:24AM (#40670814)
Well, unless you don't trust the server.