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Re:Save Team Fortress 2 (#savetf2) by TeMPOraL on Thursday June 06, 2024 @12:47AM (#40593615)
100% this. Game companies want to treat games as e-sports platform, but that's incompatible with casual play. IMHO, the solution is to allow self-hosted community servers and adapt matchmaking to this, or ditch it entirely; social mechanisms will handle cheating there just fine, like they always did. Separately, create e-sports track, where entry requirement is kernel level anticheat or playing on vendor-supplied hardware in vendor-approved location or whatever bullshit is necessary. Just don't mix the two.
Re:Save Team Fortress 2 (#savetf2) by raincole on Thursday June 06, 2024 @01:13AM (#40593745)
But iirc TF2 always has community-hosted servers.
Re:Save Team Fortress 2 (#savetf2) by firemelt on Thursday June 06, 2024 @01:27AM (#40593827)
kernel level is bullshit and unnecessary