Not for function keys in particular not for the modifiers. Just take a look at the output of 'infocmp' between your favorite terminal and your favorite terminal with tmux running in it or even just a different terminal itself.
Another issue is knowing capabilities, total number of colors, allowed attributes, default state of attributes, allowed actions when certain attributes are enabled or disabled.
There's about half of the definitions which are common across almost all modern terminals, and the other half are unique and describe unique implementation details of the emulator.
So I don't know how needed it is anymore. But I will have a hard time giving up terminfo and going over to the darkside.
Most terminals today are mostly vt-like? So the F what?
Whether anyone likes it or not, or beleives it or not because of their own limited direct personal experience, the problem that termcap/terminfo worked around still exists today.
Since the problem still exists, the solution (or I would call it more of a work-around) is still required. Simply pretending or ignoring doesn't resolve anything.
When some spec becomes a decreed standard that you can actually count on, like we take one of the many vt-alikes and enshrine that one and all terminals are actually required to impliment that spec exactly, then you can maybe talk about "we don't need termcap or terminfo any more, it's ok to hard-code this spec from now on"
And I won't even start on all the things wrong with "just map both to up arrow" holy cow.
Could you humour us with just a couple of the things wrong with it? Cos I'm certainly interested to learn more about it. :)
> Key input handling is kind of a mess, and this is where I really recommend using a terminfo library if at all possible. This also avoids the whole backspace/delete key confusion (less of an issue today than it used to be, but still exists).
Of course lots of applications don't use backspace or delete; sometimes you just want the ability to select between 3 items with j/k and arrow keys, or something like that. And if this is something just for yourself or a limited audience then it's fine to just read that from stdin and not worry too much.
All of that said, I am a huge proponent of the kitty keyboard protocol. I would love to live in a world where the "default" encoding of keys is done with the that protocol (with the disambiguate flag on)
Right, I read that the other way round ("no, you do need terminfo for key input")!
For basic input it's fairly straight-forward, and even for various "special" keys like arrows and function keys it's not too bad: just check from a list.
But with modifier keys it gets more tricky; lots of that isn't even in terminfo and requires "special" handling.
If you know how this works and you know what you're doing it can be fine, but for most people it's far easier to just use a terminfo library that does this for you.
And yeah, Kitty keyboard protocol being the default would be brilliant. Right now support is (far) too flaky though, so maybe in 5 to 10 years.
three options for this inner terminal emulator are gnu screen (previously iscreen, which was a better name), tmux, and emacs term-mode. all three of these can use terminfo to figure out how to manipulate the outer terminal—but they wouldn't have to. mosh also does this terminal-emulator-inception thing but i think it's hardcoded to use ansi escape sequences to draw
— ⁂ —
what i'd really like to see is a reimagining of the terminal interface as something better than a vt340+. we have lots of historical things that could be sort of described that way (genera's lisp listener, the blit, mgr, caleb winston's stdg, notty, x11, postscript, html, react, wayland, opengl, vulkan, vnc) but they all fall short in one way or another. minimally i want a user interface that i can
1. write programs for in any programming language such that
2. simple programs like 'hello, world' or displaying a two-column table of numbers are about as simple as in an xterm, and
3. the programs' input and output is manipulable by the user at various levels of abstraction (copy/paste, screenshots, editing the output text, automating interactive workflows (like expect/autohotkey/selenium), screen readers, asciinema/screencasting, livestreaming, obs studio), and
4. the program is interactive (html kind of fails at this), and
5. the user interface can be used on a separate computer from the program (maybe the user interface runs on a cellphone while the program runs on a rack in a data center, or maybe the user interface runs on a laptop while the program runs on a quadcopter), and
6. small computers (under a megabyte of ram) can be used to show the program's user interface, but
7. the program can display anything the user's monitor is physically capable of displaying and support any of the user's input devices, including mice, touchscreens, accelerometers, cameras, etc.
emulating a vt340+ like xterm does gives you the first six of these, which is a big reason why people keep writing new programs for that platform, but totally flunks the last one; you can't even display text in a proportional font, much less a photo or a video
i don't know, i'm not waiting around, i'm gonna be over here hacking on godot instead
xterm supports sixel graphics.
"sixel" is an image file format; the ImageMagic "convert" command can convert other formats to it. Just cat a sixel file to stdout in an xterm and it's displayed in the window.
The implementation is not 100% solid (for example, there's a size limit), but it does work. And tmux can be build with sixel support, so you can display sixel images in tmux under xterm.
convert foo.png sixel:-
or convert -geometry 600x600 large.png sixel:-
https://en.wikipedia.org/wiki/SixelNo, there's no video support (unless I've missed something).
mpv supports both sixel and kitty's method for doing video
(1) Draw image repeatedly using the "don't move cursor" cursor movement policy[1a][1b].
(2) Draw image replacing an existing image with the same id.
(3) Use animation configured to use "loading mode"[2] ("in this mode when reaching the last frame, instead of looping, the terminal will wait for the arrival of more frames").
An actual terminal graphics/image protocol enables some IMO[3] pretty cool possibilities:
* A while back I implemented a proof-of-concept that displayed a simple interactive egui (a Rust immediate mode GUI project) GUI within WezTerm via the protocol.
* Later I discovered someone had gone as far as making a port[5] of the OpenGL gears demo to kitty terminal graphics protocol.
* And there's even a "full graphical web browser for Kitty terminal with mouse and keyboard support"[6][7].
---- footnotes ----
(Content advisory for links: Kitty terminal graphics protocol spec includes a sample image whose subject has requested that the image no longer be used for such purposes.)
[0] https://sw.kovidgoyal.net/kitty/graphics-protocol/#terminal-...
[1a] https://sw.kovidgoyal.net/kitty/graphics-protocol/#controlli...
[1b] This approach appears to be the method used by the mpv implementation: https://github.com/mpv-player/mpv/commit/874e28f4a41a916bb56...
[2] https://sw.kovidgoyal.net/kitty/graphics-protocol/#controlli...
[3] I'm aware that not everyone will think static or dynamic image display is something a terminal "should do" but to me it seems better to have actual image support in terminals rather than use (already currently used) existing "hacks" that provide a poor facsimile of support[4].
[4] Then again, I'm also of the opinion[4a] that perhaps terminals should support actual graphical UIs rather than the poor facsimile of them delivered by TUIs. *cough* :D
[4a] Motivated by the thought that at the current point in time perhaps the "essence" of a "terminal" is its linear "chronological" presentation of input/interaction/output history rather than its use of "text". (See also: "lab notebooks" & some tiling window manager features.)
[5] https://github.com/michaeljclark/glkitty
[6] https://github.com/chase/awrit
[7] Which I imagine DEC is turning in its grave about. :)
I disagree. The vast majority of terminals will send the same sequences. There is almost never a case where handling the two options for backspace the same way will result in a bad user experience. What complicates this even more is that many terminals allow the user to modify which sequence the `Backspace` key sends (0x08 vs 0x7F). Any application relying on terminfo, where a user did not modify their terminfo entry, will interpret these wrong if a user has manually changed it.
Terminfo is not needed anymore. It served a purpose to let applications know how to talk to a terminal. That era is gone.