Re:Building an AI game studio: what we've learned so far
by perks_12 on Tuesday May 21, 2024 @10:03AM
(#40428657)
OP basically implied this, by arguing about marketing being the culprit, not the quality.
Re:Building an AI game studio: what we've learned so far
by dkersten on Tuesday May 21, 2024 @10:36AM
(#40429054)
It requires both a decent (doesn’t have to be amazing, but has to have some hook or draw or something interesting to keep people’s attention) game, and marketing (people who don’t know about your game can’t buy it).
This is entirely you hallucinating an opinion they never expressed. The op said:
> Making a game
not a _good_ game.