For anyone who played Bad Company 2, I think Battlefield 3's destructible environments were a bit of a letdown: the levels got more complex but they really toned down what you were allowed to destroy (a wall here, a wall there, etc). I'm not exactly sure why they did this.
I agree that the current generation of consoles are holding us back. I can't wait to see what kind of games we get on next-gen hardware, I just hope it happens without too much of this online-required nonsense that seems to be becoming the craze..
Facial animation I just wish they went back to Brütal Legend because they were cartoony, but the most expressive faces I've seen in a game.
LA Noire was just rubbish in every way.
But you don't really have many AAA devs planning on running their game on laptops.
I think a huge part of the problem isn't a sudden move to laptops, I think it's that the current generation of consoles is seven years old, and major developers (i.e. those with the resources to innovate) tend to design with the console in mind these days.