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Re:Nearly all Nintendo 64 games can now be recompiled into n... by immibis on Wednesday May 15, 2024 @04:35PM (#40372062)
For example, Zelda (both of them) load segments of code from the cartridge at runtime. The recompiler needs to know which areas contain code, and the original relocation-applying code for MIPS instructions obviously won't work on x64 instructions either, so it needs to know how the relocations work.

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