Re:Microsoft closes several large Bethesda affiliated game s...
by bart_spoon on Tuesday May 07, 2024 @12:53PM
(#40288234)
Agreed. In video games, "innovation" quickly becomes "niche". Microsoft actually has a wider variety of games and genres represented on the Xbox, many highly praised, but frequently gets lambasted for having no games because the the overwhelming majority of players aren't actually interested in them. Sony on the other hand is dominating, and yet its biggest titles are all somewhat similar to each other and none of them really do anything new or interesting, they simply have a lot of polish.
Re:Microsoft closes several large Bethesda affiliated game s...
by dlachausse on Tuesday May 07, 2024 @12:28PM
(#40287844)
Spot on. I want Elder Scrolls 6 to basically be Skyrim in a stunning new location, with better graphics.
Ditto for Forza Horizon 6 and the next installment of The Witcher.
Re:Microsoft closes several large Bethesda affiliated game s...
by dvngnt_ on Tuesday May 07, 2024 @02:30PM
(#40289662)
the morrowind fans are turning in their graves
Re:Microsoft closes several large Bethesda affiliated game s...
by margorczynski on Tuesday May 07, 2024 @03:58PM
(#40290788)
Well it got dumbed down and casualized. Don't even get me started what they did to Fallout...
Re:Microsoft closes several large Bethesda affiliated game s...
by dlachausse on Tuesday May 07, 2024 @04:15PM
(#40290954)
To be honest, I like my RPGs dumb and casual. Real life uses enough of my brain power and I’m trying to escape.
Re:Microsoft closes several large Bethesda affiliated game s...
by badsectoracula on Tuesday May 07, 2024 @09:23PM
(#40293421)
If past history is any indication, TES6 will be to Skyrim fans what Skyrim was to Oblivion fans which was what Oblivion was to Morrowind fans. Daggerfall fans are split about Morrowind though and i'm not sure there are any Arena fans.
People have been saying this for decades at this point. I'm not seeing it.
Innovation is largely overrated. It can be a good thing, but the vast majority of games, whether AAA or indie, can't be truly innovative. And innovative doesn't translate directly to a game being enjoyable. Conversely, a game being "derivative" doesn't automatically make the game not fun to play.