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Re:Pokémon Go players are altering public map data to catch ... by bombcar on Monday May 06, 2024 @01:37PM (#40277184)
It depends on how the game is setup. If it's "almost possible" to get them all, then it kind of feels like you have to get them all, even if that involves some serious work. This can be compounded if certain "best of breed" types can only be obtained in certain areas, or at certain times.

However, if it's setup so that it's basically impossible to get them all, but you can get many or any, then it doesn't feel as bad, especially if trading is an actual option that works. If the special and/or limited ones are more cosmetic, it becomes less of a chore and more of a "look what I have".

Re:Pokémon Go players are altering public map data to catch ... by pests on Monday May 06, 2024 @02:07PM (#40277625)
It feels like you have to get them all? why?
Re:Pokémon Go players are altering public map data to catch ... by belthesar on Monday May 06, 2024 @04:09PM (#40278939)
One of the key draws for many Pokémon players is right in the old slogan - "Gotta catch 'em all!"

Part of the desire is the collectability. To be able to get a rare, prized Pokémon. In the original games, part of this was centered around there being two editions of a game, with some of them only in the other, with the desire to make trading a social activity. That said, it certainly didn't stop people from buying two Gameboys, two copies of Pokemon, and collecting them all on their own.

Some folks just have a compulsion to have everything.

Re:Pokémon Go players are altering public map data to catch ... by bombcar on Monday May 06, 2024 @03:29PM (#40278575)
It's hard to explain, but if a game has some set of things, and you get 90% of the way there, it can feel quite like you should/need to get them all.

But if you know for a fact that there's some you can never get (had to be on the moon in 2005 to get it), then the pressure is off.