Re:Making a 3D modeler in C in a week
by rwbt on Thursday May 02, 2024 @02:41PM
(#40239909)
Raylib is easy to get started but once the project gets a little complex it bites back. SDL on the other hand takes more time to setup everything but scales extremely well as the project gets bigger and bigger. Also, SDL is exceptionally well written code.
[ Parent
| on HN ]
And an exceptionally well written documentation, too! One of the first big-ish projects of mine was a raytracer I wrote in C with SDL.
Re:Making a 3D modeler in C in a week
by throwaway2046 on Friday May 03, 2024 @05:27AM
(#40245758)
Got a link to that raytracer?