Re:Fast, simple, hard real time allocator for Rust
by skybrian on Thursday May 02, 2024 @12:53PM
(#40238397)
Given that pointer size is fixed, maybe asymptotic bounds aren’t what we should care about? Maybe it would be better to ask how the cost increases just going up to 2^64 bytes of address space. The graph after that point is irrelevant.
An O(n^2) algorithm will blow up well before that.
An O(n^2) algorithm will blow up well before that.