Re:Good enough is good enough (2013)
by spondylosaurus on Tuesday April 30, 2024 @05:02PM
(#40216299)
The apocryphal "a delayed game is eventually good" quote seems relevant here. SaaS users tend to be more forgiving of iterative improvements than gamers are, to pick just one example.
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SaaS users are going for the utility, whereas gamers are going for the immersive experience. The fault tolerance are different for those two use cases.
Yeah but I do like that Nintendo for the most part lives that philosophy. Recent example I came across was Mario Odyssey. It is 7 years old, never had a patch because it was just considered done. Very cool to see.