News for hackers. Stuff that matters.
Re:Apple Has Removed Airfoil Speakers Touch From The iOS App... by Steko on Thursday May 24, 2012 @06:32PM (#4020950)
Assuming RA included this key and they probably suspect this is the reason but it stands to reason that they can still play dumb and say they haven't been told why the app was yanked.

note: followed lloeki's link above into the comments and there's this from RA's Paul Kefasis (italics mine)...

"There should be no legal issues here whatsoever.

Airfoil Speakers on the Mac and PC has had this receiving functionality for years now, and now it’s on the iOS platform as well. Airfoil Speakers is a clean-room implementation of the AirPlay protocol. Further, as you note, Apple approved the app after review. So, we don’t anticipate any issues here."

Re:Apple Has Removed Airfoil Speakers Touch From The iOS App... by jonhendry on Thursday May 24, 2012 @09:31PM (#4021465)
I'm not sure how being a "clean-room implementation" of the protocol helps if part of the functionality requires a non-clean-room copy of Apple's key.

I mean, unless the app is doing a brute-force crack of the key on first run. Which it most likely isn't.

Re:Apple Has Removed Airfoil Speakers Touch From The iOS App... by Dylan16807 on Friday May 25, 2012 @12:32AM (#4021933)
I don't understand what could be wrong with using the key. It's a random string; it's not something that was created by the labor of Apple.
Re:Apple Has Removed Airfoil Speakers Touch From The iOS App... by mikeash on Thursday May 24, 2012 @09:26PM (#4021452)
It's not a matter of playing dumb. It would be foolish to simply assume that the rejection is due to a particular thing when Apple doesn't say what it is. They haven't been told, that's the truth, and why would they say anything else?