In other words, "shipping a product" is incompatible with decent code.
This is why virtually all proprietary codebases aimed at "shipping a product" are a clusterfuck.
Re:Leaving Rust gamedev after 3 years
by Capricorn2481 on Saturday April 27, 2024 @11:58AM
(#40180931)
This infantilizing "Everyone that cares about development speed is making shitty garbage" is so obnoxious. You're not omniscient. You don't know any of these codebases.
There's so much software out there, and lots of it works. Focusing on the small amount that could be messy and insisting you're not like the "sheeple" coding it is so lame.
That is why virtually no videogame is made with Rust.