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Re:I'm creating PBR Textures and 3D models since 2018 and sh... by DannyPage on Friday April 26, 2024 @10:58AM (#40170206)
Is there any software meant for casual users for displaying and walking around these objects? I'd love to have some sort of VR room with the simplicity of "The Sims" where I could add these, plus perhaps some connections to the rest of the internet. A fake TV that displays the frontpage of HN or a 24-hour Twitch feed. A radio object that can play Spotify streams, with 3D audio enabled.
Re:I'm creating PBR Textures and 3D models since 2018 and sh... by catapart on Friday April 26, 2024 @11:17AM (#40170488)
Don't know of anything like this, but this is a really good idea! It would be sweet to have a scene and renderer with well-known properties (which could be adjusted to account for style; realistic/toon/dynamic lighting/baked lighting, etc) which could be dropped in to a webpage so that users could mess with it. That way, developers could independently include it and write their own ways of injecting the assets.

The end result being a web widget that is a 3D environment with whatever the developer wants to put in it (with some defaults like "sunny outside", "sun room", "basement", "cave", etc), and drag-and-drop asset selection for users to view the showcased assets in the scene. Could even double as a code-guide, based on your idea of including functioning TV and Radio assets (an example of how to include this functionality into the assets). Overall, just a really great idea!

Re:I'm creating PBR Textures and 3D models since 2018 and sh... by squigz on Friday April 26, 2024 @04:10PM (#40173657)
I've considered something like this for years. A simple, casual, social space to just decorate, hang out, do basic stuff like what you outline. I think there's a lot of potential there! Not so much money though, I imagine...
Re:I'm creating PBR Textures and 3D models since 2018 and sh... by sooperserieous on Friday April 26, 2024 @04:37PM (#40173985)
Second Life is still a thing, or OpenSimulator if you really do want to do it all yourself :)

FWIW, SL is finalizing the addition of PBR textures now and may go further WRT scene imports.

Re:I'm creating PBR Textures and 3D models since 2018 and sh... by squigz on Friday April 26, 2024 @04:46PM (#40174073)
I know one shouldn't judge an entire community like this, but every interaction I've had with SL has been... strange, to put it lightly. Still, I have a lot of respect for those devs and their commitment to the game

OpenSimulator looks like a cool idea too!

Re:I'm creating PBR Textures and 3D models since 2018 and sh... by tolgaarslan on Saturday April 27, 2024 @02:45AM (#40177842)
That Virtual Room can easily created with Unreal Engine. I believe you can find some ready environments like this on Unreal Engine Marketplace.