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Re:Web Game Engines and Libraries by CaptainOfCoit on Tuesday April 23, 2024 @08:42AM (#40131298)
Missing one of the best choices as long as "maturity" isn't on the top of your list: Bevy - https://bevyengine.org/

Game engine written in Rust, leveraging ECS in almost every place and way, with a really capable WASM export option. Wrestling ECS for the first time might take you some time, but in my experience helps you keep game code as clean and decoupled as game code could be.

Re:Web Game Engines and Libraries by jverrecchia on Tuesday April 23, 2024 @08:46AM (#40131338)
These are only JS engines. There is a dedicated page for Rust with Bevy: https://www.webgamedev.com/engines-libraries/rust-game-dev

JS ECS libraries are listed here: https://www.webgamedev.com/code-architecture/ecs

Re:Web Game Engines and Libraries by CaptainOfCoit on Tuesday April 23, 2024 @08:47AM (#40131350)
Ah true, the heading is currently "Web Game Engines & Libraries" which seems to have confused me. A better heading would be "JS/TS Engines & Libraries" I guess, as many of the Rust ones enable "Web" usage too.
Re:Web Game Engines and Libraries by plopz on Wednesday April 24, 2024 @06:48AM (#40142795)
Bevy doesn't have great wasm support currently especially with multithreading but they are working on it.