Re:Equinox.space
by seoulmetro on Monday April 22, 2024 @08:48PM
(#40127281)
Why are so many users gushing over this games 3D environment? It's empty and cel shaded, it's about as normal as normal gets but people are eating it up left right and centre.
It reminds me of standard indie games with cel shading.
Because it looks pleasant
Re:Equinox.space
by seoulmetro on Tuesday April 23, 2024 @01:03AM
(#40128689)
Just looks like most cel shading games except you don't need shadows, complex details and everything has been run through a soft glower.
Reminds me of old flash games, just with high resolutions.
And that shader that makes everything glows... most of us aren't checking gaming releases on Steam so it just broke a barrier maybe.
Re:Equinox.space
by meheleventyone on Tuesday April 23, 2024 @07:42AM
(#40130746)
Art direction > technical prowess.
Re:Equinox.space
by seoulmetro on Tuesday April 23, 2024 @06:34PM
(#40138136)
The art direction is non-existant here. I think people are just liking the technical smoothness of it but it uses a 3D library for that?
Re:Equinox.space
by meheleventyone on Friday April 26, 2024 @04:59PM
(#40174213)
Strong disagree, art direction is about how the game looks. For example this is their choices for how to render the scene and how they achieved that technically: https://x.com/glecollinet/status/1783805898428715070
I honestly don't understand how you could look at something with that strong a visual style and think there was no intention.
Re:Equinox.space
by seoulmetro on Sunday April 28, 2024 @08:43PM
(#40193263)
Just because you use the standard graphics development blocks of a game does not mean it has significant art direction.
Why is there a couch with no real TV, why is there an opening at the top with no couch or seat looking out, why are all the development techniques just base level shader passes? Why is there no new take on what space ship interiors look like? Why is there no detail?
Re:Equinox.space
by meheleventyone on Monday April 29, 2024 @06:20PM
(#40204815)
Ahh, okay you just don’t know enough to know enough. None of those complaints show that the game lacks art direction, some even have extremely little to do with it and some of them are really obvious artistic choices.
Re:Equinox.space
by seoulmetro on Monday April 29, 2024 @06:55PM
(#40205112)
I know enough, and they do.
Re:Equinox.space
by alisonatwork on Tuesday April 23, 2024 @11:04AM
(#40132777)
This is the thread that is here to remind us that lots of people in the tech industry aren't gamers, and especially not PC/indie gamers.
More detail would actually subtract from the experience. Keep it like this. This feels just right.