> We are the largest indie conferences for low-level programmers. This is your portal to meet with folks into graphics, game engines, kernels, compilers, and more!
Abner, I'd be interested to hear more about what it was like working with Jonathan Blow. (Maybe your project's about page isn't the place to go into it, but possibly here, your personal blog, or private email.)
I'd love to see his reaction to watching the Game Helpin' Squad's tutorial, "Time Travel Understander"!
https://www.youtube.com/watch?v=1fABGyVzVwI
I pointed Will Wright at their SimCity parody tutorial on "Pretend Gas Station", and he loved it!
https://www.youtube.com/watch?v=WPMeWas4kXM
My favorite, which you have to pause to read all the hilarious popup text and chat that goes by quickly, is the Game Helpin' Squad's "World Quester 2" tutorial:
An implicit goal is to grow popular enough to the point that enough programmers collectively agree they should have a say in the "corporate world," such as demanding that we slow down "pumping out" new features and make greater investments in software quality.
[0] https://handmadecities.com/about