Re:Show HN: CompressX, my FFmpeg wrapper for macOS, made $9k...
by redundantly on Wednesday April 10, 2024 @05:39PM
(#39996002)
EXIF metadata accounts for so little of the overall file size it isn't even worth mentioning...
Re:Show HN: CompressX, my FFmpeg wrapper for macOS, made $9k...
by danudey on Thursday April 11, 2024 @01:21PM
(#40004564)
This depends on the size of your file. If you have dozens or hundreds of small sprite/UI images for an app or game, image metadata can add up quite a bit overall.
Re:Show HN: CompressX, my FFmpeg wrapper for macOS, made $9k...
by blopker on Thursday April 11, 2024 @09:53PM
(#40008712)
Maybe, maybe not, but there are additional reasons to strip EXIF data. For example, many phones add location data to the images they produce. Posting those images unoptimized online can be a major privacy issue.
Re:Show HN: CompressX, my FFmpeg wrapper for macOS, made $9k...
by voltaireodactyl on Wednesday April 10, 2024 @07:59PM
(#39996966)
Dude this is perfect. I’ve been looking for a modern image optim on and off for years. Thank you for putting in this effort, this will be a huge timesaver for me.
ImageOptim is a good example of a nice UI on top of image compression libraries. Sadly, it hasn't been kept up to date. It's slower and compresses worse than what's possible now. It also doesn't support webp. For my own work, I made an open source clone[0] with the newest stuff in it. I use libcaesium, which is a Rust wrapper around all the compression libraries. Check out the source to see how easy it is.
[0]: https://github.com/blopker/alic