Re:C++ Coroutines Do Not Spark Joy
by jayd16 on Friday April 05, 2024 @11:03AM
(#39943288)
I mean you don't want to use a Task for per frame work like and use a coroutine instead because tasks are pretty heap allocation heavy. When did I ever mention ienumerator?
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Re:C++ Coroutines Do Not Spark Joy
by jbluepolarbear on Friday April 05, 2024 @02:17PM
(#39945388)
IEnumerator is how Unity implements coroutines.