Re:Accuracy takes power: one man’s 3GHz quest to build a per...
by Karunamon on Thursday May 17, 2012 @05:02PM
(#3989085)
Byuu himself! :D
It's great to see you on here. I've read a lot of the writeups on your site and they're very, very fascinating stuff. BSNES/Accuracy has become my favorite emulator as well, when I can spare the clock cycles.
So thanks for being awesome, and doubly thanks for your attention to detail when nobody else seems to think its important.
Multi-core seems promising, but unfortunately even 4-8 threads aren't going to cut it here. Each emulated chip can have several logic units (eg a four-stage pipeline, an ALU, a DMA unit, etc.) And even then, CPUs aren't meant for this level of synchronization. You can only lock and unlock a mutex between two threads at about 100,000 times a second. And even if that were faster, what's going to be more a burden? Requiring a 3GHz single core CPU, or a 1GHz octa core CPU?
FPGAs are great for writing emulators (although I wouldn't say as easy), but the problem with this is even worse than the octa core CPU. Until more people have the hardware than a 3GHz single core CPU, it will continue to be a worse solution for the number of people your software can reach.