Another favorite of mine is bitshifting / bitwise operators. Clear and obvious? Depends on your background. Fast as hell? Yes, always. It isn’t always needed, but when it is, it will blow anything else out of the water.
Bitwise is highly context dependent. There are simple usages like shifts to divide/multiply by 2. Idiomatic patterns that are clean when wrapped in good reusable and restricted macros, like for common registers manipulation in microcontrollers. And other uses that are anything from involuntary obfuscation to competition grade obfuscation.
Clean code should not do that as the compiler will do that.
Clean code should just say what it wants to do, not replace that with low-level performance optimizations. (Also wasn't performance to be obtained from newer hardware?)
I never said performance should come only from newer hardware. Only that it is possible to trade vs hardware/costs - unlike correctness and trust.
I hate this argument. If current hardware promises you a theoretical throughput of 100 MB/s for an operation, someone will try to hit that limit. Your program that has no hard to understand code but gives me 5 MB/s will loose in the face of a faster one, even if that means writing harder to understand code.