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Re:From scratch OpenGL and shaders with raw Xlib by somethingsome on Saturday March 30, 2024 @10:48AM (#39875401)
It is maintained by the w3c, not used extensively by the businesses that will employ the students, it's easy to go from OpenGL to Vulkan. I can reconsider it and happily use it if I have more arguments in favor of it, but from what I see it doesn't seem groundbreaking and adds a layer of complexity in comparison to OpenGL 4.x without really improving the learning curve or the capabilities.

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