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Re:Sega Saturn Architecture – A practical analysis by masklinn on Tuesday March 26, 2024 @10:25AM (#39828249)
> I can understand that scaling out the game "work" into multiple CPUs and dedicated processors makes sense from a cost-benefit perspective

IIRC it was not that, the Saturn was the most expensive to manufacture of the big three, and the need to price match the PS made it a financial disaster for Sega.

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