Re:Vision Pro: What we got wrong at Oculus that Apple got right
by outworlder on Friday March 15, 2024 @12:39PM
(#39717669)
I am looking at that picture and to me it definitely looks like way more than a couple of inches.
Re:Vision Pro: What we got wrong at Oculus that Apple got right
by veidr on Friday March 15, 2024 @01:22PM
(#39718251)
lol, indeed, that is the full monty
Re:Vision Pro: What we got wrong at Oculus that Apple got right
by serf on Friday March 15, 2024 @05:30PM
(#39720926)
it's not much different in size than a vision pro or quest 3, it's just kinda un-wieldly.
the photo of it sitting in a display case gives a decent sense of scale, I think.
http://briteliteimmersive.com/blog/remembering-nasas-view-vr
Re:Vision Pro: What we got wrong at Oculus that Apple got right
by ok_dad on Friday March 15, 2024 @01:20PM
(#39718232)
Look at the bigscreen vr headset!
Re:Vision Pro: What we got wrong at Oculus that Apple got right
by rightbyte on Friday March 15, 2024 @03:18PM
(#39719644)
Maybe it doesn't feel like you are staring at your nose as much in NASA's 92 head set?
Re:Vision Pro: What we got wrong at Oculus that Apple got right
by sheepscreek on Friday March 15, 2024 @07:10PM
(#39721635)
Yes and no.
There’s an insane amount of tech in the Vision Pro. Eyesight probably occupies a big chunk. Then there are more sensors than they need. Also the CPU and 100% processing is happening literally strapped to your face.
This is like having two 5k displays powered by a mobile device*.
* 2 x 5k = 28 million pixels, compared to Vision Pro’s 23 million pixels.
Re:Vision Pro: What we got wrong at Oculus that Apple got right
by bsdpufferfish on Saturday March 16, 2024 @09:56AM
(#39725957)
This is like comparing an oscilloscope to the iPhone 15 because they both have a screen.
It's been 30 years of massive improvements to all of the rest of computers, and VR has only shrunk a couple inches. There's not much else we can do to make it smaller.