Re:Motion blur all the way down (2022)
by account42 on Wednesday March 06, 2024 @03:35AM
(#39613675)
Games however are not movies either. Specifically, they are interactive and thus have different requirements on their visual looks. Most games are also expending significant effort trying to make the experience as immersive as possible and simulating looking trough a film camera works against that. Camera motion blur, film grain, lens flares and other such effects should have no place in games where you play a human or human-like character rather than a robot.
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