Re:Let's compile like it's 1992 (2014)
by hnthrowaway0328 on Tuesday February 27, 2024 @06:54PM
(#39531923)
Thanks, I'm not familiar with the graphics internals so sorry for the confusion.
Yeah I made half of a Ultima spinoff with SDL2 and it's pretty easy. Basically I load a texture which is a spritesheet and it's trivial to present a tilemap.
Yeah I made half of a Ultima spinoff with SDL2 and it's pretty easy. Basically I load a texture which is a spritesheet and it's trivial to present a tilemap.