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Re:Video Game Module for Flipper Zero by diggan on Wednesday February 21, 2024 @05:22AM (#39452116)
Contrary to what their marketing says, I don't think this is really meant to be for gaming. It's a cool use case, and useful escape-goat, but for the functionality it packs, using it just for gaming would be a waste, especially considering the flipper's intended audience.

Instead, I'd see it as extended platform attached to your flipper, presumably access to much wider software ecosystem (basically anything that can run on a raspberry), new sensors and new connectivity options, all in the name of extending the original functionality.

For example, with the new module you can use it as a cheap oscilloscope on-the-go, as mentioned in the blog post. Not sure when I've ever needed that, but I'm sure it's useful to someone.

The Flipper Zero is essentially a swiss-knife of portable penetration testing, I'm sure the new connectivity options adds some more features to that concept.

Re:Video Game Module for Flipper Zero by unwind on Wednesday February 21, 2024 @05:26AM (#39452143)
It's "scapegoat" [1], in case that was not a typo or joke. Sorry, otherwise.

[1]: https://en.m.wikipedia.org/wiki/Scapegoat

Re:Video Game Module for Flipper Zero by diggan on Wednesday February 21, 2024 @06:54AM (#39452720)
Heh, typo, but thanks. That's what I get for writing HN comments before my required daily coffee intake.