Re:What you need to know about the future of Mozilla Hubs
by loloquwowndueo on Friday February 16, 2024 @07:34AM
(#39396104)
Everything is a web client. Just because they wrap it in Electron and peddle it as a “native client” doesn’t usually make it so.
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Re:What you need to know about the future of Mozilla Hubs
by SahAssar on Friday February 16, 2024 @08:14AM
(#39396524)
I don't think most other "metaverse"/VR-chat type stuff is electron. Mozilla wanted this to be a web client presumably to be a good demo/killer app for webXR and related tech.
Re:What you need to know about the future of Mozilla Hubs
by moron4hire on Friday February 16, 2024 @08:24AM
(#39396657)
That's how it started, but then Mozilla laid off their WebXR team. I never understood why they did that but kept Hubs. And there were weird things, too, like Hubs would work on the Quest in Meta's WebXR-compliant fork of Chromium, but not on desktop in Google Chrome with all the same necessary WebXR features. Truly bizarre priorities.