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Re:Unreal Engine 5 ported to WebGPU by warvstar on Thursday February 15, 2024 @02:51PM (#39387655)
Not from the official source, but we (Wonder Interactive Inc.) have a custom version of the engine that compiles to wasm. We are looking to upstream to Epic, or at least have a plugin that doesn't require custom source.
Re:Unreal Engine 5 ported to WebGPU by boarnoah on Thursday February 15, 2024 @04:47PM (#39389474)
I love the idea you folks are trying to get this upstreamed, would benefit everybody.

IIUC the reason HTML5 was dropped in the first place was for the big render re-work that went on during 4.27 + 5.0. So now seems like a good time to add modern WebGPU support back.

Do have to ask, isn't your business model for "theimmersiveweb" built around this WebGPU capability? Providing that tech to others or making your site a marketplace for web games?

Re:Unreal Engine 5 ported to WebGPU by echelon on Thursday February 15, 2024 @06:54PM (#39391021)
> We are looking to upstream to Epic

What's the benefit to your company in this relationship?

Re:Unreal Engine 5 ported to WebGPU by patmorgan23 on Thursday February 15, 2024 @09:23PM (#39392346)
Same as all open source, other people can help maintain it, building/extend the functionality, ensure compatibility with other parts of the engine, etc
Re:Unreal Engine 5 ported to WebGPU by jacooper on Saturday February 17, 2024 @03:54PM (#39413462)
Unreal isn't open source.
Re:Unreal Engine 5 ported to WebGPU by ianlevesque on Saturday February 17, 2024 @04:15PM (#39413626)
Source available though. The point is the same.