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Re:Google/orbit – C/C++ Performance Profiler by sahlab on Monday February 12, 2024 @07:46AM (#39344190)
I found the Stadia developer experience to be pretty solid. The visual studio integration was top notch and worked, with a few minor exceptions, without a hitch. Having worked with all major gaming platforms to come out in the last two decades, Stadia was certainly not the worst.
Re:Google/orbit – C/C++ Performance Profiler by pjmlp on Monday February 12, 2024 @09:03AM (#39344849)
Sure, if one wanted to rewrite their engine.

Shortly before Stadia was ramped down, there was a talk about Stadia team starting the Stadia Porting Toolkit, as they weren't getting enough studios interested in porting their XBox/Windows engines into Stadia, versus what they would get out of GeForce Now and Cloud Game Pass.