News for hackers. Stuff that matters.
Re:IOS app success is a lottery: 60% (or more) of developers... by raverbashing on Saturday May 05, 2012 @09:40AM (#3932092)
These are actually very good odds

"risk" is actually probability x payoff (for one event like a bet on throwing a dice) If it's bigger than 1, congratulations.

In this case you would have something like Integral(payoff x probability,dprobability,0,1) (sorry about this syntax)

For a real probability distribution, this means you have a 40% chance of breaking-off or do better

The second issue is that your risk is (very) limited. It's cost of equipment + dev licence + cost of your time + 3rd parties

It's not like the risk of cutting the wrong wire in a bomb about to go off.

Most of the risk, I assure from experience, is not getting to the store in the first place. That is, not finishing the product, or coming up with something bad

There are no comments on this comment yet.