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Re:Apple Vision Pro – Why Monitor Replacement Is Ridiculous by charcircuit on Wednesday February 07, 2024 @09:24PM (#39297100)
>It's clear that this is a first gen problem.

Not really. Rendering a plane in space, distorting it, then having a lens distort it back and stretch the image over your field of view has many losses that just viewing a panel directly doesn't have. The only advantage for headsets is that the screen can be smaller than a full monitor which means that yield doesn't need to be as high to get a working display. If you want to render a 2d screen, physical monitors will likely always be the better choice. Headsets have an advantage of flexibility of where panels are and their sizes, but their picture quality will be worse.

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