Re:Best Practices Exist For A Reason
by bunderbunder on Wednesday May 02, 2012 @06:14PM
(#3921486)
Or, for that matter, not designing programming languages such that they violate the principle of least surprise with reckless abandon.
>"Best practices" for development of an iphone game may not be the same as for flight software for an orbital rocket or for an international banking backbone.
I disagree. There are a few things that should be common across all of these, like not storing passwords in plain text.