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Re:Best Practices Exist For A Reason by cube13 on Wednesday May 02, 2012 @04:34PM (#3921042)
The problem is that the industry, as a whole, is still extremely young, and simply hasn't had the time to develop a standard set of good, let alone best, practices. Tools and processes are changing at a rapid rate, and it will simply take time for best practices to sort themselves out.

>"Best practices" for development of an iphone game may not be the same as for flight software for an orbital rocket or for an international banking backbone.

I disagree. There are a few things that should be common across all of these, like not storing passwords in plain text.

Re:Best Practices Exist For A Reason by bunderbunder on Wednesday May 02, 2012 @06:14PM (#3921486)
Or, for that matter, not designing programming languages such that they violate the principle of least surprise with reckless abandon.